v1.0 · pre-production · this device is monitored

BUSYWORK

Fake Work. Real Money. Real Consequences.

A satirical workplace survival sim. You take a job. Coworkers form opinions. A manager begins writing a document you'll never read. Every email you send is doing two things — one of them on purpose. The system keeps score. You never see the score.

Mobile-firstSingle Season, completeFree to playOne performance review you don't get to read
CORPOS · DAY 14 · 13:47● REC
“Today, statistically, you existed.”
5 meetings · 47 messages · 61% camera-on · 2 of 11 tasks
NORM-01SCORE: DEVELOPING
NOBODY WINS
CAMERA ON
01THE PREMISE

You play yourself. The job plays you back.

Twenty in-game days. A team of NPCs who remember everything you've ever Slacked them. A manager who has already started writing your performance review. A mascot watching from the corner of every screen.

DAY 01

You clock in.

A company is generated. The seat is yours. Your dock fills with apps you didn't pick. Your manager has already DMed you. Twice. The wallpaper is set; you can't change it for three days.

DAY 07

The system notices.

Hidden numbers accumulate from every decision you make and every one you delegate. You will see consequences. You will not see the numbers. The score is being kept somewhere you can't access.

DAY 20

Something resolves.

A stamp arrives in the top-left of your screen. The mascot's face changes. A finale plays. There are several. You will not have chosen most of them.

02THE APP ECOSYSTEM

Every tool you've used.
None on your side.

Every parody is built on top of the app it parodies — Slack's pinwheel, Zoom's camera, Gmail's envelope. The colors are accurate. The joke is the accuracy.

SlackrSlack
Social risk
DoomZoom
Anxiety event
WailGmail
Suffering
L
LookoutOutlook
Paper trail
T
TogetherTeams
Visibility trap
ReplyGoogle Chat
Monitoring
DoneWhenJira
Endless loop
DraggitTrello
Busy but useless
CirclAsana
Alignment theater
BlocsNotion
Information graveyard
ScheduleCalendar
Time prison
OnboardWorkday
Required reading
MokupFigma
Never enough
PitchSlides
Performative
EditsDocs
Version hell
ReceiptsSheets
Data is a weapon
VaultDrive
Information graveyard
MegsoftMS Office
You are the product
!
CheatGPTChatGPT
Unhinged
MonétClaude
Premium
off
LaidOffLinkedIn
Escape hatch
CandidGlassdoor
Anonymous-ish
$
NumbrsLevels.fyi
Know your worth
psst
WhisprAnon rumor
Highest risk
Blind SpotBlind
Most dangerous
RangeCarta
The word ‘nothing’
BS
BS NopeVS Code
Blame engineer
PushItGitHub
Permanent record
ShipYardCI/CD
Pipeline anxiety
BugCatcherQA tools
Blame triangle
WatchDogDatadog
Everything is on fire
StackTraceSentry
Professional denial
DeployGateLaunchDarkly
Flag graveyard
03THE MACHINES

Your computer. While you have one.

Two desktop OSes — the one you wanted and the one your employer issued. When work starts, CorpOS boots over the top: the dock re-arranges, the wallpaper locks, a monitoring dot appears in the menu bar. When work ends, the overlay lifts. Your machine returns, slightly smaller than you remembered.

01 · WACOSDEFAULT ISSUE
OFF SHIFT— your machine
🍐DesktopFile · Edit · ViewTue · 11:08
Days without income
DAY 17
Recruiter pings
14
Daily cope
"You're between roles."
Day 17.
off
!
CLOCK IN ↓ CORPOS ENGAGED
ON SHIFT— monitoring active
LoomwaveFile · Edit · ViewMONITORING·Tue 13:47
DoneWhen — Sprint 14
To do
In progress
Review
!
off

WacOS

Your WacOS, off-shift. Sunset wallpaper. 🍐 pear where the apple goes. Most companies issue WacOS hardware; it's also what you boot when you're between jobs.

02 · MEGSOFT XPLEGACY ISSUE
OFF SHIFT— your machine
resume_v7
taxes
photos
SATURDAY
10:42
start10:42
Sat · 11/29
CLOCK IN ↓ CORPOS ENGAGED
ON SHIFT— monitoring active
Lookout — Inbox (87)×
Morgan — alignment
HR — wellness req.
DoneWhen — assigned
IT — password (#11)
⌕ Search
L
T
13:47
Tue · 11/24

Megsoft XP

The legacy enterprise build. Teal-on-grey, bottom taskbar, Start menu is the Megsoft four-square. Companies still issuing Megsoft XP are usually three reorgs deep.

04THE STAMPS

Every Season ends with a stamp.

Six possible resolutions. Each one arrives as a screen-take-over with its own typography, its own colour, its own line of quiet recognition. The mascot's face changes per ending. We're not going to tell you what triggers what. You'll know.

TERMINATEDUNDER REVIEWRESIGNATIONMEETS EXPECTATIONSPROMOTEDROLE ELIMINATED

Most players see one in their first Season. A few see the same one twice. Nobody collects them all on purpose.

05A DAY IN THE LIFE

A Tuesday.

Every workday plays out across five periods — morning, midmorning, midday, afternoon, end-of-day. Messages arrive whether you've read them or not. The schedule is dense on purpose. This one is uneventful.

08:42
MEETINGStandup (you're presenting)5 attendees · cameras requested
09:12
DMManager: 'quick favor when you get a sec'ambiguous · not urgent
10:30
MEETINGSprint planning4 attendees · 90 min · no agenda doc
12:00
FOCUSLunch (eaten at desk)design tool open in background
13:00
OPEN-ENDOpen-ended brand 'feel' exploration7 attendees · no agenda
14:47
SIGNALSomeone from your old company viewed your LaidOff profileno context provided
16:18
WAIL“Just following up on the below…”manager, third time this week
17:00
REPORTEOD Report CardScore: Developing · criteria withheld
06THE CAST

The team is the game.

Each NPC has a memory of every message you've sent them, a hidden relationship score, and a private theory about you. You will not be shown any of them. You will, eventually, feel all of them.

Your Manager
Morgan

Sends 'quick favors' at 9:12. Always 'just checking in.' Has not slept in three days; the calendar shows it.

AMBIGUOUS · LOW-CONTEXT · ALWAYS WATCHING
HR Partner
Alex

Speaks like a calm landing page. Adds emojis to difficult conversations. Always 'happy to chat,' never has news.

CHEERFUL · STRUCTURAL · CANNOT SHARE DETAILS
Eng Lead
Devon

Has 47 tabs open. Thinks design is 'mostly opinions.' Will throw you under the bus politely.

OVER-INDEXED · UNDER-CONTRIBUTING
Designer (former)
Riya

Her name is still on a few shared docs. She is not coming back to answer questions about them.

GONE · OPINION RECORDED
Designer
Sam

Heads down. Quiet mode permanently on. Will react 👀 to a message you regret sending without ever commenting.

WATCHFUL · NON-COMMITTAL · TIRED
Designer (intern → ?)
Casey

Conversion to FTE pending. Sends a 'just wanted to check in!' message every Wednesday at 14:00.

PRECARIOUS · INFORMED · UPBEAT
CEO
Taylor

Posts at 06:14 about resilience. Calls the team 'family' in an all-hands you should probably attend.

FOUNDER-MODE · POSTING-MODE
Slackr Bot
LoomBot

Greets you every Monday. Suggests calendar consolidation. Has access to your messages 'for product improvement.'

FRIENDLY · NEVER OFFLINE · NEVER NAMED
07PRICING

You've been identified as High Potential.

Season 1 is free. The whole Season — every workday, every coworker, every finale. Not a demo. Not a teaser. HiPois the subscription tier for players who want the rest of the org chart. The name is real corporate HR jargon. Look it up later. You'll laugh.

FREE — “MEETS EXPECTATIONS”
$0 / permanent file
A complete Season. We checked.
  • Full Season 1 — one role, one company, one quiet bad ending
  • CheatGPT — lowercase, no apologies, occasionally correct
  • Both desktop OSes; CorpOS will boot on top
  • Every parody app in the ecosystem (32 and growing)
  • Whichever finale your Season earned you
  • Monét — italicised, measured, catastrophically helpful
  • Five other roles · five other company cultures
  • Reorg Updates — new ways to lose, quarterly
Wishlist on Steam →
No card required · No card accepted
A LA CARTE — ONE-TIME PURCHASES
CorpOS Themes— $2.99–$4.99 · re-skin the work overlay (Legacy Enterprise, Founder's Vision, Dark Pattern)Role Packs — $1.99 · unlock a single role permanently without the subscriptionCompany Expansion Packs — $3.99–$5.99 · Agency Pack, Government Pack, Startup GraveyardCheatGPT Personality Packs — $1.99 · Corporate, Paranoid, Overcautious, Unhinged variants
08FREQUENTLY ASKED

You're not the only one asking.

A selection from our beta waitlist's last 800 inbound messages. Some are real. Some are from people who already work at Loomwave.

01 /
Is this a game or a vent?
Both. Mostly the second one, dressed as the first.
02 /
Will I learn anything about myself?
Yes. You may not want to.
03 /
Can I win?
No. There are several resolutions. We're not going to tell you which one yours was — you'll know.
04 /
Is this making fun of designers specifically?
Season 1 puts you in a designer's seat. The other roles are in scope. We're working through the org chart.
05 /
Will my manager find out I played this?
Your manager has played this. Your manager finished it twice.
06 /
Why is the mascot's name NORM-01?
It's the system, given a face. The serial is the giveaway. There is no NORM-02.
07 /
Is Monét really a Claude parody?
Monét is a parody of Claude the AI by way of Claude Monet the painter. The parody is the recursion — we respect it.
08 /
Is the Quick Sync really inevitable?
No. It is, however, the most common Season finale. Most players see one. A few see the same one twice.
09 /
What runs on Megsoft XP?
Spite, mostly.
10 /
Will there be multiplayer?
Yes — not in the proof of concept, but it's the plan. You'll be on someone else's team. You will not be told what they're saying about you.
11 /
What about loot boxes? Energy timers? Pay-to-win?
None. Permanently. It's in writing. We satirise corporate exploitation; we cannot exploit you.
09DEVLOG

The team is the team.

Built by overworked humans, in public, on a calendar the system would not approve of. Shipped this month —

  1. MAY 27NORM gained idle behavior. He looks around now when you stop moving. He startles when you come back. People asked about him; the system is the system.
  2. MAY 26Locked v2.1 of the brand — three OS shells, NORM renamed and given eight faces, every Microsoft parody collapsed under one name (Megsoft). Found three documents that said different things. Picked one and moved on.
  3. MAY 23Stripped “figma” out of a Slackr seed where it had snuck in. The system noticed.
  4. MAY 20Mokup loads the wrong tab by default. Investigated. This is correct behavior. We are leaving it.
  5. MAY 18Day 7 climax wired: Bram's review now reads what you actually did in week 1. He has read the file. He has notes.
  6. MAY 12First time a playtester said “oh no” out loud during Quick Sync. That was the bar. We are moving on to the next thing.
New entries land most weeks. No promises. The work is the work.